/*
 * Level created by Storch 1.34
 * Written by Tobias Johansson (d97tj@efd.lth.se)
 */
static BMPosition OneMoreExplosion_Del[] = { 
  {8,7},{9,7}
};

/* XBlast 2.6.beta level */
static BMLevelData OneMoreExplosion =
{
  /* BMLevel */
  {
    "One more explosion",
    "Marc Lejeune",
    "xblast.useOneMoreExplosion",
    "Toubib or not toubib !",
    GM_Random | GM_23456_Player | GM_All,
    (void *) &OneMoreExplosion,
    NULL,
  },
  /* BMShrinkData */
  {
    shrink_spiral,
    SCRAMBLE_VOID,
    {2*GAME_TIME/3,2,OneMoreExplosion_Del},
  },
  /* BMFuncData */
  {
  special_init_special_bombs_30,
  special_game_haunt_fast,
  special_extra_special_bomb,
  special_key_void,
  },
  /* BMPlayerData */
  {
    5, 5,
    {
      { 1, 1 },
      { 1, 7 },
      { 1, 13 },
      { 11, 1 },
      { 11, 7 },
      { 11, 13 },
    },
    PM_Polar, 2,
    Healthy, Healthy, IF_Kick,
  },
  /* BMBombData */
  {
    bomb_click_contact, bomb_click_contact, bomb_click_contact,
    GoStop, FUSEnormal,
    BMTnapalm, BMTfungus, BMTnapalm,
  },
  /* BMGraphicsData */
  {
    {
      { "button_floor", "Black", "Green", "DarkGreen" },
      { "button_floor_S", "Black", "Green", "DarkGreen" },
      { "dark_block", "Black", "MediumSpringGreen", "SpringGreen" },
      { "dark_block_R", "Black", "MediumSpringGreen", "SpringGreen" },
      { "pumpkin", "Black", "Lime", "GreenYellow" },
      { "pumpkin_O", "Black", "Lime", "GreenYellow" },
      EXTRA_BOMB,
      EXTRA_RANGE,
      EXTRA_TRAP,
      EXTRA_NAPALM,
      { "score_floor", "Black", "Red", "RoyalBlue" },
    },
  },
  /* BMMapData */
  {
      ShadowFull, DEnone,
      { 0, 0, 0, 0, 63 },
      {
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,_,_,_,_,_,X,_,_,_,X,_,B, },
      { B,_,_,_,_,_,_,_,_,_,_,_,B, },
      { B,X,_,_,_,_,_,_,_,X,_,_,B, },
      { B,_,X,_,_,_,_,_,X,_,_,_,B, },
      { B,_,_,X,_,B,_,X,_,_,_,_,B, },
      { B,_,_,_,B,B,B,_,_,_,_,_,B, },
      { B,_,_,B,B,s,B,B,B,B,X,_,B, },
      { B,_,_,_,B,B,B,_,_,_,_,_,B, },
      { B,_,_,X,_,B,_,X,_,_,_,_,B, },
      { B,_,X,_,_,_,_,_,X,_,_,_,B, },
      { B,X,_,_,_,_,_,_,_,X,_,_,B, },
      { B,_,_,_,_,_,_,_,_,_,_,_,B, },
      { B,_,_,_,_,_,X,_,_,_,X,_,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
    },
  },
};
