/*
 * Level created by Storch 1.34
 * Written by Tobias Johansson (d97tj@efd.lth.se)
 */

/* XBlast 2.6.beta level */
static BMLevelData AllerRetourFatal =
{
  /* BMLevel */
  {
    "Aller-Retour Fatal",
    "Pierre 'in your back' Laroche",
    "xblast.useAllerRetourFatal",
    "Foncer vers la sortie vous permettra d'<Entrée>.",
    GM_Random | GM_23456_Player | GM_All,
    (void *) &AllerRetourFatal,
    NULL,
  },
  /* BMShrinkData */
  {
    shrink_compound,
    SCRAMBLE_VOID,
    SCRAMBLE_VOID,
  },
  /* BMFuncData */
  {
  special_init_void,
  special_game_void,
  special_extra_special_bomb,
  special_key_special_bomb,
  },
  /* BMPlayerData */
  {
    3, 3,
    {
      { 7, 6 },
      { 7, 8 },
      { 5, 8 },
      { 5, 6 },
      { 5, 6 },
      { 7, 8 },
    },
    PM_Polar, 2,
    Healthy, Healthy, IF_None,
  },
  /* BMBombData */
  {
    bomb_click_none, bomb_click_none, bomb_click_none,
    GoStop, FUSEnormal,
    BMTnormal, BMTshort, BMTnormal,
  },
  /* BMGraphicsData */
  {
    {
      { "iron_floor", "Black", "PapayaWhip", "Black" },
      { "iron_floor_S", "Black", "PapayaWhip", "Black" },
      { "weight", "Black", "LimeGreen", "Chocolate" },
      { "weight_R", "Black", "LimeGreen", "Chocolate" },
      { "extra", "Black", "PapayaWhip", "CornflowerBlue" },
      { "extra_O", "Black", "PapayaWhip", "CornflowerBlue" },
      EXTRA_BOMB,
      EXTRA_RANGE,
      EXTRA_TRAP,
      EXTRA_BOMB,
      { "score_floor", "Black", "RoyalBlue", "RoyalBlue" },
    },
  },
  /* BMMapData */
  {
      ShadowFull, DEnone,
      { 0, 40, 63, 63, 63 },
      {
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,_,B,_,B,q,B,q,B,_,B,_,B, },
      { B,_,_,_,q,X,_,X,q,_,_,_,B, },
      { B,_,B,_,B,X,B,X,B,_,B,_,B, },
      { B,_,_,X,X,X,_,X,X,X,_,_,B, },
      { B,q,B,_,B,_,B,_,B,_,B,q,B, },
      { B,q,X,X,X,_,_,_,X,X,X,q,B, },
      { B,_,B,_,B,_,B,_,B,_,B,_,B, },
      { B,q,X,X,X,_,_,_,X,X,X,q,B, },
      { B,q,B,_,B,_,B,_,B,_,B,q,B, },
      { B,_,_,X,X,X,_,X,X,X,_,_,B, },
      { B,_,B,_,B,X,B,X,B,_,B,_,B, },
      { B,_,_,_,q,X,_,X,q,_,_,_,B, },
      { B,_,B,_,B,q,B,q,B,_,B,_,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
    },
  },
};
