/*
 * Level created by Storch 1.34
 * Written by Tobias Johansson (d97tj@efd.lth.se)
 */

/* XBlast 2.6.beta level */
static BMLevelData HolyRenovation =
{
  /* BMLevel */
  {
    "Holy Renovation",
    "Pierre 'in your back' Laroche",
    "xblast.useHolyRenovation",
    "Be the holy one",
    GM_Random | GM_23456_Player | GM_All,
    (void *) &HolyRenovation,
    NULL,
  },
  /* BMShrinkData */
  {
    shrink_down,
    SCRAMBLE_VOID,
    SCRAMBLE_VOID,
  },
  /* BMFuncData */
  {
  special_init_void,
  special_game_void,
  special_extra_holy_grail,
  special_key_void,
  },
  /* BMPlayerData */
  {
    5, 15,
    {
      { 9, 10 },
      { 7, 2 },
      { 5, 2 },
      { 3, 4 },
      { 5, 12 },
      { 7, 12 },
    },
    PM_Polar, 2,
    Healthy, Healthy, IF_Kick,
  },
  /* BMBombData */
  {
    bomb_click_snooker, bomb_click_none, bomb_click_none,
    GoStop, FUSEnormal,
    BMTrenovation, BMTnormal, BMTnormal,
  },
  /* BMGraphicsData */
  {
    {
      { "button_floor", "Black", "MediumSeaGreen", "Green" },
      { "button_floor_S", "Black", "MediumSeaGreen", "Green" },
      { "dark_house", "Black", "MediumSeaGreen", "Green" },
      { "dark_house_R", "Black", "MediumSeaGreen", "Green" },
      { "box", "Black", "MediumSeaGreen", "MediumSeaGreen" },
      { "box", "Black", "MediumSeaGreen", "MediumSeaGreen" },
      EXTRA_BOMB,
      EXTRA_RANGE,
      EXTRA_TRAP,
      EXTRA_HOLYGRAIL,
      { "score_floor", "Black", "RoyalBlue", "RoyalBlue" },
    },
  },
  /* BMMapData */
  {
      ShadowFull, DEnone,
      { 21, 42, 63, 63, 63 },
      {
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,X,_,_,_,_,X,_,_,_,_,X,B, },
      { B,X,_,_,_,_,X,_,_,_,_,X,B, },
      { B,_,X,X,_,_,X,_,_,X,X,_,B, },
      { B,_,_,_,B,_,X,_,B,_,_,_,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,X,_,_,_,_,_,_,_,_,_,X,B, },
      { B,X,X,_,_,_,q,_,_,_,X,X,B, },
      { B,X,_,_,_,_,_,_,_,_,_,X,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,_,_,_,B,_,X,_,B,_,_,_,B, },
      { B,_,X,X,_,_,X,_,_,X,X,_,B, },
      { B,X,_,_,_,_,X,_,_,_,_,X,B, },
      { B,X,_,_,_,_,X,_,_,_,_,X,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
    },
  },
};