/*
 * Level created by Storch 1.34
 * Written by Tobias Johansson (d97tj@efd.lth.se)
 */

/* XBlast 2.6.beta level */
static BMLevelData Butterfly =
{
  /* BMLevel */
  {
    "Butterfly",
    "Jean 'MoulMan' Lieber",
    "xblast.useButterfly",
    "Don't sleep !",
    GM_Random | GM_23456_Player | GM_All,
    (void *) &Butterfly,
    NULL,
  },
  /* BMShrinkData */
  {
    shrink_void,
    SCRAMBLE_VOID,
    SCRAMBLE_VOID,
  },
  /* BMFuncData */
  {
  special_init_void,
  special_game_void,
  special_extra_life,
  special_key_RC,
  },
  /* BMPlayerData */
  {
    1, 1,
    {
      { 1, 1 },
      { 3, 7 },
      { 1, 13 },
      { 11, 1 },
      { 9, 7 },
      { 11, 13 },
    },
    PM_Polar, 2,
    IllRun, IllRun, IF_RC | IF_Kick,
  },
  /* BMBombData */
  {
    bomb_click_snooker, bomb_click_randomdir, bomb_click_thru,
    GoStop, FUSEshort,
    BMTnormal, BMTpyro, BMTnormal,
  },
  /* BMGraphicsData */
  {
    {
      { "sphere_half", "Black", "DarkOrange", "SkyBlue" },
      { "sphere_half_S", "Black", "DarkOrange", "SkyBlue" },
      { "sphere_dark", "Black", "SeaGreen", "Cyan" },
      { "sphere_dark", "Black", "SeaGreen", "Cyan" },
      { "sphere_light", "Black", "Cyan", "LightPink" },
      { "sphere_light_O", "Black", "Cyan", "LightPink" },
      EXTRA_BOMB,
      EXTRA_RANGE,
      EXTRA_TRAP,
      EXTRA_LIFE,
      { "score_floor", "Black", "RoyalBlue", "RoyalBlue" },
    },
  },
  /* BMMapData */
  {
      ShadowFull, DEsingle,
      { 21, 21, 21, 42, 63 },
      {
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
      { B,_,X,b,B,_,v,_,B,b,X,_,B, },
      { B,X,X,r,_,_,s,_,_,r,X,X,B, },
      { B,b,r,b,_,_,X,_,_,b,r,b,B, },
      { B,B,_,_,_,_,s,_,_,_,_,B,B, },
      { B,_,_,r,_,_,v,_,_,r,_,_,B, },
      { B,_,r,X,r,_,X,_,r,X,r,_,B, },
      { B,v,X,_,X,X,q,X,X,_,X,v,B, },
      { B,_,r,X,r,_,X,_,r,X,r,_,B, },
      { B,_,_,r,_,_,v,_,_,r,_,_,B, },
      { B,B,_,_,_,_,s,_,_,_,_,B,B, },
      { B,b,r,b,_,_,X,_,_,b,r,b,B, },
      { B,X,X,r,_,_,s,_,_,r,X,X,B, },
      { B,_,X,b,B,_,v,_,B,b,X,_,B, },
      { B,B,B,B,B,B,B,B,B,B,B,B,B, },
    },
  },
};
